February 18, 2003

Dirt Mattress, Shirt Basket


Gerry film still, image: viewlondon.co.uk

Watch Matt Damon and Casey Affleck stagger, scramble and trudge through the desert in Gerry to forget the snow that you staggered, scrambled and trudged through to see it. If that reasoning's too circuitous for you, though, skip the movie; it's deeply self-referential and hermetic. It's the kind of film where half of the audience got there half an hour early, all eager, and half got there three minutes early, sure they'll be the only ones there. Even with an audience pre-sorted by reviewer warnings that Gerry could be a walkout movie, the Gerrys in front of us walked out.

To hear Gus Van Sant talk about it, making Gerry's the same directorial reboot that Steven Soderbergh got from Full Frontal, questioning his way to some essence, a filmmaking stripped of its accreted editing, language and genre conventions which result in product "as uniform as a McDonaldís hamburger."

Van Sant's"real-time filmmaking" (translation: wordless seven-minute takes) references Andrei Tarkovsky and Bela Tarr, whose films, you pretend you've seen (or whose films you've actually seen and fallen asleep in). But Gerry also reveals a far more popular inspiration, one that's as meaningless to film critics as Bela Tarr comments on American Idol: computer games.

Zeus screenshot, image: sierra.com
Gerry's first extended dialogue is a fragment of Damon's story about a woman who blew it on Wheel of Fortune. And at least half the film's dialogue is Affleck's tale of conquering Thebes, only to run into trouble 'cuz there wasn't enough marble to build a sanctuary, and then Demeter blighted the crops and they couldn't train the horses and... Sounds "fraught with bogus allegorical weight," as the Times' Stephen Holden says, until you realize he's talking about Zeus: Master of Olympus!, an ancient Greek variant of SimCity. In the hermetic world of Zeus, placating Demeter isn't bogus or allegorical; it's a question of survival. In it's own world, it's as life-or-death as, say, buying a vowel. Did you gerry the mountain scoutabout and find yourself stuck on a 20' rock? Just shirt basket a dirt mattress and you're homefree.

Gerry's another example, then, of the language of videogames influencing film. Questions of character and motivation become as relevant for Gerry as they are for Mario ("But why is he trying to get past the monkey?"). It's a movie that suceeds on its own terms, and that creates an engrossing bridge between two wildly popular mediums.

inspiration | posted by greg at February 18, 2003 11:58 AM


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