August 18, 2007

Architects & Games

"the relentless glossiness of contemporary visualisation makes us wonder whether there is an 'uncanny valley' for buildings"

- things magazine on architecture and gaming engines

I would ascribe the uneasiness to the different purposes and agendas of architects, developers (real estate, not game), gamers, and critics. Has anyone made a FPS map of Gehry's Peter Lewis Building at Case Western yet?

previously: SWAT team blames Gehry architecture for delay in trapping Cleveland shooter

architecture | posted by greg at August 18, 2007 8:30 AM